Pendulo’s New Adventure: Day One

Team up with Pendulo Studios in a dark comedy that will be more than just a game

Unfunded.
$62,424
committed
on a goal of
$389,611
Finished on the 09/07/2012
922 supporters

#16. Thanks so much everyone!

Posted by pendulo-studios on Sept. 17, 2012, 4:20 p.m.

A few days have gone by now since the end of our crowdfunding campaign, but we wanted to let things settle down a bit before reaching any conclusions about Day One. The truth is that we have mixed feelings about it. The proposal and development of a crowdfunding campaign are far more complex than many people realize, and there are a great deal of factors that we are unable to control. However, it is a fact that we failed and were unable to reach a much greater number of people.

For the time being, as we have said already, Day One will be filed away on the back shelf. If the opportunity arises at some future time to take up the project again, we will be excited to do so and take on the challenge with everything we’ve got, so as not to disappoint anyone who has shown us such resounding support. Precisely because of this, Day One will only see the light of day once we are able to begin developing it with the proper resources which ensure we do a job well-done.

What we would like to do is express our thanks to Gamesplanet Lab and, of course, to all of you have shown us your support. As a small expression of our gratitude, you will be receiving an e-mail from Gamesplanet explaining how to download one of our prior games for free. We hope you enjoy it.

Best regards to everyone!

Alberto, Carlos, David, Felipe, Javi, Josué, JuanMi, Rafa, Ramón and Ximo

#15. Day One's new character, in 360°

Posted by pendulo-studios on Sept. 4, 2012, 3:31 p.m.

Remember Ramón Cerdá, the writer whose contribution to Day One turned him into a character inside the game just like magic?

Well, that magic has taken full effect!

Actually, it wasn’t really magic, but rather the artwork by Alberto Lozano, our ingenious designer and modeler of characters. Like always, he has hit the nail on the head, creating a model that completely lives up to the expectations of its real-life reference. He may have had a bit more fun creating the character of Liz Allaire, who was based on Scarlett Johansson y Charlize Theron, though…

By the way, not every character is new. To model Ramón’s hat, Albert re-used and touched up the hat belonging to another Pendulo character. Does anybody know which?

We are in the final stretch, and though we realize things are looking difficult, we’re going to continue fighting it out until the end so that Day One becomes a reality.... Are you going to help us?

http://lab.gamesplanet.com/dayone

 

 

#14. Boxes, boxes and more boxes

Posted by pendulo-studios on Aug. 30, 2012, 11 a.m.

We would like to share some photos of the boxesof Pendulo’s games with you. We are missing a few editions, but you can see most of them here. From the small boxes for Runaway: A Twist of Fateon Nintendo DS to the huge box which the Czech edition of Runaway came in, you will find editions in English, Russian, German, Italian, Spanish, French, Hungarian, and more... And some of the boxes are now quite difficult to come by, like the Argentine version of Hollywood Monsters and the original Spanish version of Igor.

Usually we start to deal with the box designtowards the very end of a game’s development, which is not necessarily the best time to do so, because, as a general rule, in those last few weeks the pace of production is mind-boggling, though at the same time that is when we have the most materials available to choose just what we want to show.

A few of the boxes were designed relatively fast, with results that we liked immediately, while others were a bit more of a challenge. Curiously, the ones we mull over most are usually the ones we like least. But, in general, the distributor has a clear idea of what the box should look like, while on other occasions the only thing they have clear is what should not be done. This can make things complicated.

If we had to choose the ones we like the best, there are four which stand out from all the rest for different reasons:

  • The English and French version of Yesterday, published by Focus Home Interactive, because it conveys the game’s spirit to perfection.
  • The Spanish and Italian version of The Next Big Thing, published by FX Interactive, because its design is fun, while at the same time quite openly showing what players are going to come across in the game.
  • The American version of Runaway: A Road Adventure, published by Tri Synergy, because it was our first box in a special format. Plus, it was wonderfully capable of getting the game sold.
  • The German version of Runaway 2: The Dream of the Turtle, published by Crimson Cow, because it is a classy edition that is very eye-catching when you see it.

So, what about you? Which ones do you like best?

We have made it into the home stretch, and although we know things are looking difficult, we want to keep fighting to make such an amazing project as Day One become a reality… Will you help us?

http://lab.gamesplanet.com/dayone

 

#13. Musical anatomy of a key moment in Ethan Grant's life

Posted by pendulo-studios on Aug. 23, 2012, 1 p.m.

As we promised, here you have a sample of the Day One soundtrack, along with a short explanation of the song by its author, JuanMi Martín. So, what do you think?

 

With this song, I have attempted to musically summarize the different aspects of Day One’s plot which we are familiar with up to now.

For the first 24 seconds, I develop a repetitive, troubling accompaniment that serves as a foundation for an awkward melody. By doing this, I have attempted to reflect Ethan’s uncertainty when Martin, his great friend and personal physician, explains the complexity of his case to him.

As of second 40, the feeling of unease turns to sorrow, which starts to suffocate Ethan when he realizes that his days are numbered. But almost immediately, as of second 50, his sadness evolves into a growing hope, and it is precisely that hope which will give Ethan the strength to face all of his ghosts and set off on the most unbelievable adventure, the adventure of life.

I hope you like it!

We would like to remind you that we are trying to make Day One’s soundtrack eclectic and fill it with all your contributions. What better way to make yourself better known as a musician?

Remember that, if you pledge €25 or more, you will get a free download of the Day One soundtrack, plus an exclusive "best-of Pendulo music" compilation, comprising of a selection of tracks from our previous games. Paying €100 or more will also get you the Day One soundtrack on a physical CD.

Now more than ever, we need everyone’s support to revitalize our crowdfunding campaign. I bet a lot of your friends have just returned from their summer vacation or are on the verge of getting home. Please, don’t forget to encourage them to participate, too!

http://lab.gamesplanet.com/dayone

#12. Music Monday

Posted by pendulo-studios on Aug. 13, 2012, noon

Today is Monday, and to start out the week cheerfully, we’re going to give you a musical gift. Nothing more and nothing less than a set of songs from the last three games we’ve published: Runaway: A Twist of Fate, The Next Big Thing and Yesterday.

We selected two songs from each game for you to listen to, one of which can be downloaded completely free. They are all works by our colleague JuanMi Martín, and when you listen to the music, you will be able to appreciate the versatility and savoir faire of our music master :)

 

Download the full soundtrack of Runaway: A Twist of Fate

 

Download the full soundtrack of The Next Big Thing

 

Download the full soundtrack of Yesterday

 

We hope you like them, because we’ll soon be putting out an exclusive preview of a song on the soundtrack of Day One, too.

Keep spreading the word so we can get more support and make Day One a reality!
http://lab.gamesplanet.com/dayone

Contribute, Receive
This fundraising is finished
33
For $7 or more
THE WALL: your name written in our office walls so we don’t forget who’s making Day One possible + exclusive Day One HD wallpaper
467
For $16 or more
GLORIFIED PRE-ORDER: digital DRM-free download of Day One on PC and MAC + exclusive access to VIPS area + all previous rewards
191
For $33 or more
DIGITAL NATIVES: digital download of The Art of Pendulo Studios book + digital Pendulo’s calendar for 2013 + Day One digital soundtrack + digital download of The Best of Pendulo Studios Soundtracks + monthly Day One wallpaper set + all previous rewards
81
For $65 or more
CROWDCREATING: your creations in the game – that is, access to submission area, where you will be able to send us your music, your paintings, your voice, tour texts… The Pendulo Studios team and the rest of the supporters will decide if your creations can make it into the game + your name in the game’s credits + access to Beta version + all previous rewards
93
For $130 or more
THE BIG BOX THEORY: the game in a big box, just like in the good old days + exclusive Day One T-shirt + CD with Day One OST + all previous rewards.
21
For $195 or more
THE GOODIES: Exclusive Day One poster + Ethan Grant's Edition of The Devil's Dictionary with his own notes, thoughts and traces of events that happen in the game + DVD with developer's diary + all previous rewards.
10
For $390 or more
SIGNATURE O’ THE TIMES: physical edition of The Art of Pendulo Studios + physical Pendulo’s 2013 calendar + all your physical rewards signed by members of the team + all previous rewards
1 / 1
For $585 or more

SUMMER SALE: original hand-drawn background from Runaway + all previous rewards

Limited reward
5
For $780 or more
THE GHOST WRITER: a short text of your choice integrated in the backgrounds + an autographed unique print showing its apparition in the game + all previous rewards
1
For $1,169 or more
THE RING: web meetings with the team (at least two during development, minimum 30 minutes each + all previous rewards
1
For $1,949 or more
REDECORATE YOUR LIFE: a numbered silver pin handcrafted by members of the Pendulo team, the exact replica of an inventory item in Day One + original artwork print on solid PVC (50x50cm or equivalent) + all previous rewards.
0 / 15
For $3,247 or more
PENDULO’S ORIGINS: (limited to 15) larger original artwork of our previous games autographed by the team (gosh, we’ll even cry our goodbye tears on it while packaging it for you) + all previous rewards.
Limited reward
2 / 5
For $6,494 or more
LOOK, MUM, THAT’S ME (limited to 5): A Day One character modeled after your picture or someone of your choice you who will not sue us for that (no Angelina Cruz, Uma Jolie Megan Thurman, Penelope Fox or the like allowed) + all previous rewards.
Limited reward
0 / 10
For $8,442 or more
BRUNCHSTORMING (limited to 10): We’ll fly you to our Madrid office, where you’ll assist to one of our regular brunchstorming meetings and, after work, we’ll show you the city, its people, its bars and we’ll book a hotel room for you just in case you feel like sleeping at some point + return ticket if you survive + all previous rewards except “Look, Mum, That’s Me”.
Limited reward
0 / 1
For $12,338 or more
SERIOUS FUN (limited to 1): exclusive access to the Fun & Serious Game Festival (including travel tickets, hotel, invitation to the awards ceremony, a seat among the Best Developers of the year nominees, party with the winners) + all previous rewards except “Look, Mum, That’s Me” and "Brunchstorming"
Limited reward
0 / 1
For $12,988 or more
THE GRADUATE (limited to 1, must be graduated and with good knowledge of Spanish): a grant to study in the Master de Diseño de Videojuegos of Universidad Complutense de Madrid (valued in 6.120€) + a 2 month internship in Pendulo Studios + all previous rewards “Look, Mum, That’s Me”, "Brunchstorming" and "Serious Fun". The direction of the master can cancel the donation and reward if the candidate doesn’t meet the course’s requisites.
Limited reward
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PENDULO STUDIOS
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